6. Establish collaboration, mentorship, and professional leadership skills by working with other disciplines to deliver highly polished and completed projects.
This was Level I was Assigned to work on for Hospital of the Hidden
I designed the level and programed objectives, Addison programed the Enemies, I made the Models for the enemies and benches and reprogramed some the Horror Engine assets to have different functions.
This Group Project is called StarWave
I Made everything including the sky box except for, Main player, enemies and two untextured thorn plants.
Food Chain
In this game I was the lead, I did aloth of the 2D assets or art on the game pieces, I made the art for the cards except the Bear, I made the player pieces, I also helped design the movement and some the card ability's
Death and Destruction
In this Game I drew and created and Modeled the game pieces such as the boards and pieces related to eachother, the only things I didn't do was the bowl, Dominos and defaults to table top simulator. I also helped little with game design such as a type of movement system. I also did a lot of technical work like getting the pieces into tabletop Simulator which required some skills of programming and reseach.
it was a Group of Two, Kara Glover who was a Designer, I was a Designer/Artist.